ASUS’ ROG Strix XG248Q is one of the few 240Hz gaming monitors sold in India. It has a 23.8-inch viewable area and supports both FreeSync and G-Sync. Being a ROG Strix unit, the monitor has the signature red and black design language. Excelling in one aspect usually has its drawbacks in all other aspects of a monitor, and we’ll have to check if the ROG Strix XG248Q has the same issues. This particular model has been available in international markets for quite some time and only recently appeared in the Indian market. It is currently available for Rs.37,000 on select e-commerce websites with a 3-year manufacturer’s warranty.
If you’ve seen some of the recent ROG gaming monitors, you know what to expect from the ROG Strix XG240Q. You’ll have a 24-inch front with bezels that are about an inch thick on the top and sides, while the bottom is slightly thicker than the rest. ASUS calls this super-narrow, but we wouldn’t call it ideal for multi-display setups. It is a subjective judgment that varies from user to user. Otherwise, the monitor itself has a very sleek look from the front. The bezels themselves are not deep (z-axis) and have a matte finish, so they don’t reflect much from the monitor or from external light sources.
ROG Strix XG248Q uses a 3-point kickstand making it more stable than almost all other types of stands. There is absolutely no rocking movement, even on uneven surfaces, thanks to the use of only 3 points. A ROG logo is projected from the raised base of the monitor onto the surface. You can adjust its brightness through the OSD panel. Right above the base is the pivoting intersection that swings 50 degrees clockwise and counterclockwise. On top of the junction is a small recess to slide your cables into.
The panel can also be rotated 90 degrees clockwise and the height is 12 centimeters adjustable. Finally, the panel tilts 20 degrees forward and 5 degrees inward. All of these adjustment features combined with the alignment overlay in the monitor OSD provide an even-looking multi-display setup.
On the back of the monitor you have the OSD keys along with a 5-way joystick and a circular RGB LED array around the mounting point. The joystick is a useful feature, but the problem with it is that if it breaks, you lose access to 5 inputs at once. We felt that the joystick on the XG248Q required very little force to be operated. The entirety of the rear I/O is covered with a plastic cover to maintain an aesthetic appearance.
Speaking of the I/O, the XG248Q has 2x HDMI, 1x DP, 3.5mm stereo output, USB 3.0 pass-through and 2x USB 3.0 ports connected to said pass-through. The ports are not gold plated and you could bend the cables at an awkward angle if you want to route them through the plastic I/O cover. There is a small plastic trim that extends around the opening of the panel, keeping the cables in place when you attach the plastic I/O cover. Bending thick cables at a 90-degree angle in such a small space can damage the cable or port. The DP connector that goes into the farthest port is most prone to damage this way.
The panel in the XG248Q is from Innolux (M238HHJ0-K70) and has a refresh rate of 200 Hz, but the ASUS website states that the monitor has a native refresh rate of 240 Hz. Most panels capable of up to 240 Hz are currently TN panels and so is this one. There are IPS panels that can reach 240 Hz, but they are quite expensive at the moment and since the existing TN panels are not cheap, one can only imagine how much the IPS panels will cost.
The panel has a contrast ratio of 1000:1 and has a W-LED backlight. It is also a 6 bit panel with FRC to simulate 8 bits. The minimum response time is 1 ms, but the average can be about 8 ms. In our pre-calibration color reproduction test, the maximum delta E observed from all patches was 19.09 and the mean was 2.62. The average is a bit on the high side and anything above 3 can be visually identified by users. We then started calibrating the monitor and before that we had to decrease the red and blue values by 3 each to get the correct color values. Gamma was kept at 2.2. After calibration the average delta E came in at 2.1 which is still not great but it is definitely better off than before.
When we switched the background to a true black image, we noticed a lot of blurring. This is a very subjective element that can be annoying for some users. It can be seen quite prominently when playing video games where most of the visuals are dark, such as the recently released Wolfenstein: Young Blood and the recent Resident Evil 2 remake.
As for the brightness, we clocked it at 380 nits, which is close to spec and the contrast ratio was measured at around 970:1, which is also very close to spec. It’s not the highest we’ve seen from ASUS.
In terms of brightness uniformity, we measured an average Delta E of 1.45, which means that the panel is very evenly lit. After calibration, the average power consumption was about 31 watts.